As Hard as We Fall Demo!


THE DEMO IS OUT!


Here's a scene from the demo, showing Jamison's new introduction to an old friend, Athens!

Okay, the demo is out. Now what?

The next steps are going to be getting people to actually play it.  And if I can be honest, I'm a bit nervous! I don't really know how to approach this. I've tried reaching out to a few streamers and YouTubers, as well as indie review sites, but there's the nail-biting anxieties that come naturally with any kind of passion project. What if it's not good? What if people don't like it? What if there's an embarrassing gamebreaking bug or glitch that I have no idea about? What if all of this was a waste of time? 

Regardless, I'll be working through it and trying as hard as ever to make the full game a reality. And if you're reading this, thank you so much! It means more to me than you know. 

Plans and logistics

There is still a LOT of work ahead of me, but it's less than you would think. This is because many of the extremely time consuming assets that are needed throughout the entire game are needed on the first day alone. The title screen, the pause screen, the settings, all of the character sprites for a few characters, most of the backgrounds, the UI, the sounds, the music,  it was all needed to be done and polished for the demo. I would say maybe 35% of the games assets are needed here. That is a MASSIVE accomplishment! Go me! 

The game was originally supposed to come out at the end of last year. I can't even begin to describe how wrong I was for thinking I could pull that off while being a full time student and working a job. But now that I'm leaving school, I think it's very possible to have it complete by the end of this year (if not sooner!)

It's not just possible, it WILL happen! I will make sure of it 

Extra goodies!?

I want to take a moment to talk about some potential extra things I could dig into with you all, if there's an audience. One is a digital art book! This would be a fancy schmancy PDF file with a bunch of scanned concept art for the game, including old and never before seen drawings of the characters, the furniture, process shots, and more!


Another idea I have includes a FREE dlc titled Athen's day off! In this extra day of content, play from the perspective of Athens as he gets himself into all sorts of ridiculous scenarios. Nothing is off limits and it's all smiles!


Wrapping up

Thank you for taking the time to read this! I appreciate your time and I hope you enjoy the demo!

-st.groire

Files

AHAWF DEMO MAC 171 MB
1 day ago
AHAWF DEMO WINDOWS / LINUX 176 MB
1 day ago

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