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Devlog
- February 07, 2025 by As Hard As We Fall#horror, #visual novel, #vn, #marketing, #update, #adventureHi, Steven here! What's been going on? Since the release of the demo, I've taken a week away from the project to try to get the word out a bit about the project, trying various marketing tactics to tr... Continue reading
- February 01, 2025 by As Hard As We Fall#Horror, #psychological horror, #visual novel, #demo, #updateTHE DEMO IS OUT! Here's a scene from the demo, showing Jamison's new introduction to an old friend, Athens! Okay, the demo is out. Now what? The next steps are going to be getting people to actually p... Continue reading
- January 21, 2025 by As Hard As We Fall##vn, ##visual novel, ##horror, ##psychological horror, ##point and click, ##questions, ##faq, ##funding, ##gfm, ##gofundme, ##crowdfundingHi everyone! Happy new year! It's been a busy first month for me. A lot of that time has been spent trying to find the proper direction to go with As Hard as We Fall, and trying to get the project to... Continue reading
- June 08, 2024 by As Hard As We Fall#visual-novel, #horror, #vn, #renpy, #ahawf, #2d, #singleplayer, #pointandclick, #indieHi! We're a small group of art students making a game. More specifically, a psychological horror visual novel. I am the creator and director, St.Groire. I'm a digital art major with a focal area on ga... Continue reading